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Introduction To Blender: Part 2

Ready to take things further? Join us for Part 2 of our beginner-friendly Blender workshop—designed for both returning participants *and* newcomers who want to jump in fresh. Whether you attended the April session or you’re starting now, this class will meet you where you are and help you build real momentum in 3D creation.

In this session, we’ll expand on core concepts while guiding you through a new, fully realized project from start to finish. You’ll deepen your understanding of Blender’s tools and workflows, with more focus on refining your models, enhancing materials, and bringing your scenes to life through animation and rendering.

Blender is a powerful, free, and open-source software used across industries—from digital art and animation to game design and visual effects. Building these skills not only unlocks creative expression, but also opens pathways for collaboration and income in a rapidly growing field.

What you’ll learn:

- Strengthening 3D modeling techniques
- Enhancing materials and shading for more realistic results
- Building more dynamic animations
- Improving lighting and rendering for polished final outputs

What you’ll need:

- A laptop (no prior experience required—new and returning students welcome)

This workshop is free, with a sliding scale option to support accessibility and community learning. Whether you’re continuing your journey or starting fresh, come build, experiment, and grow your 3D skills in a supportive, hands-on environment.