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Designing Interactive Holograms: Day 2

Join us for day two of our exclusive workshop! Free & Open to the public. Register via POWRPLNT Withfriends.

Designing Interactive Holograms is a two-day introductory course that will take you from zero to hologram. We’ll cover how holographic displays work and walk through the basics of designing interactive holograms using the Unity 3D game engine. No programming experience is required.

The first session will cover the Unity interface and get students up and running with interactive applications without any programming. Already by the end of the first class, we’ll get to see our creations as holograms on Looking Glass displays.

In the second session, we’ll wrap up our interactive holographic applications and we’ll cover the basics of scripting custom interactions in C#.

Each class is a four-hour session. We strongly encourage you to attend both sessions.

☆ Designing Interactive Holograms ☆

DATES:
Saturday, August 19th & Sunday, August 20th

TIME: 
10am to 2pm EST

WHERE:
Greenpoint, Brooklyn, New York
(Address will be shared after registering)

REQUIREMENTS FOR THE ATTENDEES:
Computer literacy but no programming experience required

Alex Duncan is originally from Vancouver, Canada — the unceded territories of the Musqueam, Squamish, and Tsleil-Waututh nations. He came to New York to study game design at the NYU Game Center. Alex joined Looking Glass Factory in 2016 and now leads the Creator Tools team, working with clients and creators to make holographic images, videos, and interactive applications for Looking Glass Factory’s line of holographic displays.  

SOCIAL: @lookingglassfactory @powrplnt @alx_dncn

IN COLLABORATION WITH:
Looking Glass Factory

Earlier Event: August 19
Designing Interactive Holograms: Day 1
Later Event: August 28
POWER UP 2023